Solania

History
Solania, a High Elf, used to live with Wood Elves for a long time. She wasn't treated kindly as an outsider. What kept her at the at location was her only-friend Talis, a Half-Elf. Solania didn't want to leave her there and Talis wasn't ready to leave.

Then one day Talis left without a word, leaving behind a letter and an object that Solania now wears around her neck.

Solania came to Greenest looking for Talis.

Personality Traits

 * I watch over my friends as if they were a litter of newborn pups.


 * I feel far more comfortable around animals than people.

Ideals

 * Nature. The natural world is more important than all the constructs of civilization. (Neutral)

Bonds

 * An injury to the unspoiled wilderness of my home is an injury to me.

Flaws

 * There's no room for caution in a life lived to the fullest.

Armor Proficiencies

 * Light, Medium Armor
 * Shields

Weapon Proficiencies

 * Simple Weapons, Martial Weapons
 * Shortbow, Longbow
 * Shortsword, Longsword

Tool Proficiencies

 * Flute

Feats

 * Favored Enemy: Humanoids
 * Natural Explorer: Forest
 * Darkvision
 * Fey Ancestry
 * Trance
 * Wanderer
 * Fighting Style: Archery
 * Animal Companion
 * Coordinated Attack

Spells

 * Cantrips: Fire Bolt
 * Level 1: Speak with Animals, Animal Friendship, Hunter's Mark,
 * Level 2: Pass without Trace,

Equipment

 * Shortsword x2
 * Longbow
 * Half Plate
 * Bracers of Archery

Languages

 * Common, Draconic, Elvish, Primordial, Sylvan,

Navi
Navi is Solania's pet.

Passive Perception 14.

Skills

 * Keen Smell: Navi has advantage on Wisdom (Perception) checks that rely on smell.
 * Pounce: If Navi moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
 * Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 2) piercing damage.
 * Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 2) slashing damage.