Merrick Silverglass

Description

 * Merrick is a human prince from the flying city of Zephrim, a technologically advanced civilization floating above the rest of the world. He grew up third in line for the throne behind his far more politically minded brother, Carlisle, and his knight sister Lucinda. He's described as being average height, thin, and sporting a perfectly coiffed blonde pompadour. He's typically dressed in fine silks of red and silver, with his caduceus staff (Prophet) topped with an hourglass flanked by two wings, the symbol of his family. When adventuring, he's usually accompanied by his familiar, a snow owl named Ventus.
 * His reasons for coming to Saltmarsh are still mostly unknown, save for that he was told to look for a man named Anders who could point him in the direction of a powerful oracle. He first joins the party during their exposition to the mansion, where he's found outside the front door, terrified of what he thought was a specter.
 * He had since become something akin to the brains of the group, relishing in his prolific knowledge of history and the arcane, as well as utilizing his magical talents to accomplish tasks like saving a man from a burning building with Tenser's Floating Disc and throwing pirates from the Sea Ghost with Thunderwave.
 * Personality-wise, Merrick has described himself as “pragmatic above all else.” He's often seems as being snobbish and arrogant, but his friendship with Ulminar, Einar, and especially Xogg have gradually brought him away from such traits, though moments of his princely upbringing do occasionally find their way into his more cavalier achievements.

Tool Proficiencies

 * Dragonchess Set, Alchemists Supplies

Feats

 * Prodigy

Equipment

 * Prophet The Silverglass Staff

Languages

 * Common, Elvish, Draconic